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詳解iOS App中挪用AVAudioPlayer播放音頻文件的用法

編輯:IOS開發綜合

要給工程中添加音頻,起首要導入音頻的框架 AVFoundation.framework

然後新建一個類繼續於UIViewController, 我這裡就叫FirstVC.
起首在 AppDelegate.m中初始化根視圖


#import "AppDelegate.h"
#import "FirstVC.h"
@implementation AppDelegate

- (void)dealloc
{
    [_Window release];
    [super dealloc];
}

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.Window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
    // Override point for customization after application launch.
   
    FirstVC *firstVC = [[FirstVC alloc] init];
    self.window.rootViewController = firstVC;
    [firstVC release];
   
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    return YES;
}

然後在FirstVC.h中導入AVFoundation框架 

#import <UIKit/UIKit.h>

//要想應用封裝好的音頻類,導入框,導入類頭文件,缺一弗成;
#import <AVFoundation/AVFoundation.h>

@interface FirstVC : UIViewController<AVAudioPlayerDelegate>
{
    AVAudioPlayer *avAudioPlayer;   //播放器player
    UIProgressView *progressV;      //播放進度
    UISlider *volumeSlider;         //聲響掌握
    NSTimer *timer;                 //監控音頻播放進度
}

@end

然後在FirstVC.m裡的viewDidLoad辦法裡填寫代碼   你須要導入一個音頻才可以播放 像添加圖片一樣,直接拖到工程裡便可以了

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    //初始化三個button
    UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button setFrame:CGRectMake(100, 100, 60, 40)];
    [button setTitle:@"Play" forState:UIControlStateNormal];
    [button addTarget:self action:@selector(play) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button];
   
    UIButton *button1 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button1 setFrame:CGRectMake(100, 150, 60, 40)];
    [button1 setTitle:@"pause" forState:UIControlStateNormal];
    [button1 addTarget:self action:@selector(pause) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button1];
   
    UIButton *button2 = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    [button2 setFrame:CGRectMake(100, 200, 60, 40)];
    [button2 setTitle:@"stop" forState:UIControlStateNormal];
    [button2 addTarget:self action:@selector(stop) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:button2];
   
    //從budle途徑下讀取音頻文件  輕音樂 - 薩克斯回家 這個文件名是你的歌曲名字,mp3是你的音頻格局
    NSString *string = [[NSBundle mainBundle] pathForResource:@"輕音樂 - 薩克斯回家" ofType:@"mp3"];
    //把音頻文件轉換成url格局
    NSURL *url = [NSURL fileURLWithPath:string];
    //初始化音頻類 而且添加播放文件
    avAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil];
    //設置署理
    avAudioPlayer.delegate = self;
   
    //設置初始音量年夜小
   // avAudioPlayer.volume = 1;
   
    //設置音樂播放次數  -1為一向輪回
    avAudioPlayer.numberOfLoops = -1;
   
    //預播放
    [avAudioPlayer prepareToPlay];
   
    //初始化一個播放進度條
    progressV = [[UIProgressView alloc] initWithFrame:CGRectMake(20, 50, 200, 20)];
    [self.view addSubview:progressV];
    [progressV release];
   
    //用NSTimer來監控音頻播放進度
    timer = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self
                                                     selector:@selector(playProgress)
                                                     userInfo:nil repeats:YES];
    //初始化音量掌握
    volumeSlider = [[UISlider alloc] initWithFrame:CGRectMake(20, 70, 200, 20)];
    [volumeSlider addTarget:self action:@selector(volumeChange)
                       forControlEvents:UIControlEventValueChanged];
    //設置最小音量
    volumeSlider.minimumValue = 0.0f;
    //設置最年夜音量
    volumeSlider.maximumValue = 10.0f;
    //初始化音量為若干
    volumeSlider.value = 5.0f;
   
    [self.view addSubview:volumeSlider];
    [volumeSlider release];

    //聲響開關控件(靜音)
    UISwitch *swith = [[UISwitch alloc] initWithFrame:CGRectMake(100, 20, 60, 40)];
    [swith addTarget:self action:@selector(onOrOff:) forControlEvents:UIControlEventValueChanged];
    //默許狀況為翻開
    swith.on = YES;
    [self.view addSubview:swith];
    [swith  release];
}

響應的自界說辦法代碼以下

//播放
- (void)play

    [avAudioPlayer play];
}
    //暫停
- (void)pause
{
    [avAudioPlayer pause];
}
    //停滯
- (void)stop
{
    avAudioPlayer.currentTime = 0;  //以後播放時光設置為0
    [avAudioPlayer stop];
}
//播放進度條
- (void)playProgress
{
    //經由過程音頻播放時長的百分比,給progressview停止賦值;
    progressV.progress = avAudioPlayer.currentTime/avAudioPlayer.duration;
}
//聲響開關(能否靜音)
- (void)onOrOff:(UISwitch *)sender
{
    avAudioPlayer.volume = sender.on;
}

//播放音量掌握
- (void)volumeChange
{
   avAudioPlayer.volume = volumeSlider.value;
}

//播放完成時挪用的辦法  (署理裡的辦法),須要設置署理才可以挪用
- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag
{
    [timer invalidate]; //NSTimer暫停   invalidate  使...有效;
}

最初別忘了釋放內存

- (void)dealloc
{
    [avAudioPlayer release];
    [progressV release];
    [volumeSlider release];
    [timer release];
    [super dealloc];
}

固然,你也能夠再界說一個UISlider來掌握播放進度.

最初運轉起來的就是這個模樣

20163791804376.png (368×708)

假如想要播放收集音樂,那末遺憾的是IOS中的AVAudioPlayer不支撐邊下邊播,所以只能下載到當地再播放。
辦法:

NSString *urlStr = @"http://…………xxx.mp3"; 
NSURL *url = [[NSURL alloc]initWithString:urlStr]; 
NSData * audioData = [NSData dataWithContentsOfURL:url]; 
 
//將數據保留到當地指定地位          
NSString *docDirPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; 
NSString *filePath = [NSString stringWithFormat:@"%@/%@.mp3", docDirPath , @"temp"]; 
[audioData writeToFile:filePath atomically:YES]; 
       
//播放當地音樂           
NSURL *fileURL = [NSURL fileURLWithPath:filePath]; 
player = [[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil]; 
[player play];

留意代碼中的player是類的公有變量,由於在ARC形式下假如界說部分變量,出了感化域後對象會被燒毀。這個成績也是糾結了很久才弄明確。拜見鏈接
固然也能夠不保留文件,只是將player的結構辦法改成用data實例化便可。

總結:
上面說一下我碰到的各類成績:
1、因為添加了All Exception斷點,招致每次都在初始化的時刻主動斷到,由於不是OC異常,又無異常信息顯示。這時候應當編纂斷點,將其類型由All改成OC。這個異常其實不會招致法式的瓦解,所以可以不作處置。
2、網上有的說不克不及播放,處理計劃是應當在 AppDelegate.m文件中的
application  didFinishLaunchingWithOptions 添加如許一句代碼:

[[AVAudIOSession sharedInstance]setCategory:AVAudIOSessionCategoryPlaybackerror:nil];

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